
Call of Duty: Modern Warfare was a breakaway hit last year, garnering a few nods for GOTY. Many people, including yours truly were ecstatic to have a war game that dealt with modern combat, and not the typical World War II combat. So much to the chagrin of gamers everywhere, we were all pissed off when we heard that the Call of Duty franchise would once again be revisting WWII. Were they mad? Do they hate sales? What gives? Why would they abandon the winning formula that was Modern Combat for another WWII fps? Don’t we have enough of those?
Thankfully, with Call of Duty: World At War, the talented people at Treyarch decided to focus on battles that were rarely depicted in videogames. Namely, the brutal US Pacific assault, and the Russian offensive in Germany.
I’ve played the game for about two days now, and it’s extremely brutal. The real world war images spliced into the narrative really hits it home that these young men were in the thick of it. A marine only had a twenty percent chance of survival during the Pacific assault. Not good odds.
Nonetheless, the game owns. It has all the feature laden multi-player modes we’ve come to expect from Call of Duty, including Nazi zombies. That’s right, Nazi zombies. Like we needed anymore reasons to blow them away.
Between Band of Brothers on blu-ray and World At War, i’ve got a weekend jam packed of war and action. Puts some hair on my chest just writing this up.
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